Charge Moves are a feature exclusive to Custom Knight on Nintendo versions of Shovel of Hope. Activated while charging an attack by holding down the [attack button], similar to the Charge Handle, the Bomb Bursts, the Striker's Shawl, or the Battery Brigandine. More features are unlocked as the amiibo levels up through acquiring treasures. These attacks can be switched via the pause menu.
List of Charge Moves[]
Charge attack | Image | Description |
---|---|---|
Burrow Bomber | ![]() |
Hold attack and release to unleash a diving forward attack. |
Flare Razer | ![]() |
Hold attack and release to crash to the ground with flames. |
Bomb Burst | ![]() |
Hold attack and release to explode through the air. |
Blink Dash | ![]() |
Hold attack and release to dash through danger without taking damage! |
Coin Capture | ![]() |
Hold attack and release to absorbs nearby treasure. |
Trivia[]
- Bomb Burst is virtually identical to Plague Knight's own Bomb Bursts.
- The Coin Capture function similarly to the Treasure Trappings, with the difference that while the Trappings magnetize treasure, food, jars, and Health Tonics while charging a Bomb Burst, the Coin Capture only does so upon release of the charge.
Gallery[]
Shovel Knight using Blink Dash through a Beeto.
See Also[]
- Relics (Custom Knight), Custom Knight's version of the Relics.
- Special Moves, Custom Knight's unique abilities.
- Costumes (Custom Knight), Custom Knight's cosmetical armors.
- Special FX (Custom Knight), Custom Knight's unique cosmetical effects.
- Gestures (Custom Knight), Custom Knight's unique harmless animations.