Conveyor Arrows are a unique type of push maneuver in the Joustus mini-game from the King of Cards campaign.
Conveyor Arrows appear as a Double Arrow with two sets of gears protruding from it. True to the icon's Double Arrow appearance, the Conveyor Arrow when initially played functions identically to a Double Arrow with no distinguishable differences.
Once it has been played, after any of your subsequent turns and before your opponent's turn, Conveyor cards will automatically attempt to move and push in the direction they specify with the force of the Double Arrow. Much like a card with Double Arrows being pushed, this automatic movement is susceptible to the same preventative measures. Conveyor Arrows will completely cease to function if the card has moved into a Graveyard Space.
List of Cards with Conveyor Arrows[]
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Gall | Clockameleon | Electrodent | Rail Rider |
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Tinkerbot | Floundair | Tundread | Blorbsidian |
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Goldome | Rungstrider | Spinwulf | Cinderwulf |
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Cogslotter | Sine Dagger | Polar Knight | Tinker Knight |
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Fish Head | Horace | Donovan |