- This article refers to the NPC. For the Knight rank, see Knight (rank).
“ | You say shovelry, I say chivalry. Live and let live, brother! | ” |
— Knight, Shovel Knight: Shovel of Hope |
Knights are minor recurring characters in Shovel Knight: Treasure Trove. The de-facto police force of The Valley, they are usually seen passing through the Village and Armor Outpost, and another one stands at the StreetPass Arena. They are also fought as enemies in the Outpost and the Hall of Champions in Plague of Shadows, where they are minor enemies.
Three of them, under the name of Guards, in their three-colored variants, also appear in Shovel Knight Dig, patrolling the Surface around the entrance of the Well.
Appearance[]
Knights wear a classic medieval set of armor complete with a helmet with a feather on top, and carry a normal sword. When in combat, they always have their visors up, but close it when just wandering around. Specific knight characters such as Farrels, Wallace, and the Head Guard are always seen with their visor up. Regular Knights like Farrels and the Head Guard wear iron and black armor and carry an iron sword.
Story[]
Shovel of Hope[]
In Shovel of Hope, Knights can be found passing through the Village and the Armor Outpost. They gladly chat with Shovel Knight, although a number of them will mock his Shovel Blade. One Knight also appears at the StreetPass Arena in the Nintendo 3DS version.
Plague of Shadows[]
In Plague of Shadows, Knights can be briefly seen in the Village, before they flee at the sight of Plague Knight. In the Armor Outpost, however, some knights flee after Plague Knight crashes down, but a group of them attack him, forcing the mad alchemist to retaliate. A knight manages to escape aboard the Aerial Anvil.
The Head Guard also lures Plague Knight inside the Hall of Champions. He locks the alchemist inside, and a set number of knights for each room of the building assault him. After the knights' defeat, Plague Knight can return and pay a fee to fight again the guards, this time as a training rather than an ambush.
Specter of Torment[]
In Specter of Torment, the Knights are briefly seen in the ending, desperately trying to defend the Armor Outpost from an attack by The Enchantress's forces, with herself joining the chaos.
Behavior and Tactics[]
Knights have two hit points and attack only by jumping forward and striking at their opponent. They move slowly back and forth, but can also jump back to avoid explosions. This makes their attacks unpredictable, and for tougher enemies than Goldarmor. Unlike regular enemies, Knights are knocked down and fall off the screen much like Goldomes. They also only drop Jars.
In the Armor Outpost, the Knights surrounds Plague Knight, attacking him in waves until they are all defeated. In the Hall of Champions, under the command of the Head Guard, they lock the alchemist inside, and a set number of them for each room of the building to assault him.
Variants[]
Bronze Knight[]
Bronze Knights such as Wallace wear bronze and gray-blue armors and carry a bronze sword. They have three hit points and, in addition to the short jump attack, they can also perform a powerful downward charged sweep. This gives them the upper hand in horizontal fights, and makes them hard to hit at a distance.
They can only be seen wandering through the Village, although they appear as minor enemies in the Armor Outpost and the Hall of Champions.
Silver Knight[]
Silver Knights wear silver and purple armors and carry a silver sword. They are only encountered as NPCs in the Armor Outpost and are never fought.
Platinum Knight[]
Platinum Knights wear platinum and red armors and carry a platinum. They are only encountered as NPCs in the Armor Outpost and Cavern of Joustus and are never fought.
Gold Knight[]
Gold Knights wear golden armors and carry a golden sword. They have four hit points and can use the same attacks as the other two variants, with an additional powerful forward charged sweep. With those three attacks, their movements are even more unpredictable than the other two variants, which makes them harder to hit at a distance.
Gold Knights only appear as minor enemies or as cameo NPCs in the Armor Outpost and Hall of Champions.
Dialogue[]
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Trivia[]
- Knights have three separate sprite sheets throughout all campaigns.
- "Generic Knight" is used for the unnamed roving Knights.
- "Guard" is used for specific characters such as Farrels, Wallace, and the Head Guard.
- "Guard Enemy" is used for the hostile Knight in Plague of Shadows.
- Enemy Knights have seven different color palettes, although only the default one and the fourth and the fifth alternate ones are used.