“ | Joustus spreads across the land readily, like a fast-acting toxin. Our queen is making her move. | ” |
— A Liquid Samurai Reaver, Shovel Knight: King of Cards |
The Liquid Samurai Swordsmen are minor enemies in Shovel Knight: Treasure Trove and in the Puzzler's Pack DLC of Shovel Knight Pocket Dungeon. They are blob creatures taking the shape of red samurai wielding katanas, and together, with the rest of their brethren, they loyally serve The Enchantress. They only appear in the Tower of Fate.
Story[]
Liquid Samurai Swordsmen show up in the ending of the four campaigns, even after the destruction of the Tower of Fate. Some of them wander as NPCs in the Tower Hub in Specter of Torment and in the Tower of Joustus in King of Cards. Two Swordsmen guard the Tower's entrance in the Tower of Joustus as well.
Behavior and Tactics[]
Treasure Trove[]
In Treasure Trove, once their foes get too close, Swordsmen sprint after them and use melee attacks with their sword. They can also leap at them while slashing. Like other Liquid Samurai, they can retreat in their blob form and stick to a nearby ceiling. They shape back as samurai when their foe gets too close and then engage combat. They possess 2 hit points and deal 1 damage point. Upon defeat, they drop 2 red gems worth 50 gold and a jar.
One weakness which makes them easy to avoid is their tendency to run off ledges, often onto spikes, killing them. While their speed can make them difficult to hit, they can be defeated easily with ranged Relics.
Pocket Dungeon[]
In Pocket Dungeon, Liquid Samurai Swordsmen are Legendary Path foes in the Tower of Fate. Every 8 turns, they charge an attack and jump on a different free spot on the board. They chain with Liquid Samurai Archers and Reavers. They have (4) health points and deal
1 damage point per attack.
Joustus Card[]
In King of Cards, the Liquid Samurai Swordsman Joustus card has 2 Count Arrows: one facing left and the other one down.
Dialogue[]
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