“ | All business, no pleasure, such a shame. | ” |
— Propeller Knight, Shovel Knight: Shovel of Hope |
Propeller Knight is one of eight Knights of the Order of No Quarter who serve The Enchantress. He is the captain and boss of the Flying Machine, a giant airship.
Official Bio[]
“ | This aerodynamic ace commands the Enchantress' flying machine with the cocksure attitude of a sky pirate! With his Heli-Helmet, he can zoom short distances with ease. Shovel Knight encounters Propeller Knight on top of the aircraft as it zooms through the sky; earth fights against air in a true battle of elements! | ” |
- Pros: Talented Fencer, Mechanical Heli-Helmet, Debonair!
- Cons: Arrogance, Lightweight, Outrageous Accent!
Dig the Vote[]
Tone[]
“ | Propeller Knight is brash, melodramatic, and arrogant. His campaign will be funnier, and focus on his devil-may-care misadventures. | ” |
Play Style Ideas[]
- Charge Jump – Hold down the jump button to charge your jump and release it to go soaring into the air! Let loose a charging jump even after walking off a ledge.
- Slow Fall
- Charge Fencing – Hold down attack button to unleash different lunging attacks
- Charge Cancel – Cancel charge attacks into a laugh taunt and store them for later.
Poll Results[]
Propeller Knight ended up taking 4th place of the Dig the Vote selection, with an average score of 5.67.[1]
Appearance[]
STUB
This section has insufficient information.
Feel free to assist the Shovel Knight Wiki by expanding it!
Personality[]
Despite working for the Order of No Quarter, he is a fairly magnanimous knight. He is flamboyant, charming, and dashing, often so much so that others swoon at his feet. He has a reputation of teasing his fellow knights, possibly even with flirtatious intent.
Story[]
Before Treasure Trove, Propeller Knight and Cooper had a rivalry as sky adventurers. Cooper, the rooster gent, believed that the sky belonged to everyone. Propeller, as a sky pirate with his own crew, would however rather claim it as his personal playground. Their conflicting viewpoints would eventually deepen the conflict between them.
At some point, Propeller Knight locked away at the Lover's Vista his True Love's Rose, an item holding meaning to both his rival and him.
In King of Cards, Propeller Knight is roaming the skies of the Birder Kingdom in his Flying Machine. He attacks the Glidewing with his crew after King Knight stole his Rose, believing his long-time rival Cooper to be the culprit. After his defeat, he appears aboard the Glidewing to play Joustus. He jokes that the Glidewing's crew can't keep away for too long and raises his glass of juice as a toast.
In the ending, Propeller Knight, helped by The Enchantress, lays siege once again on the Glidewing and captures Cooper, showing his supremacy over the Valley's skies.
In Specter of Torment, Specter Knight invades the Flying Machine to invite Propeller Knight to join The Enchantress's Order. He promises him the control of his mistress's flagship and the powers to get rid of all of his flying rivals. The flying knight however gets offended by the phantom's assumption that he has any rival, and attacks him to throw him overboard.
After his defeat, Propeller Knight shows up again in the dining hall of the Tower of Fate. There, he complains about the poor quality of the selection of juices at the dark lair's juice bar, and propose to bring his private reserve instead.
Shortly before Specter Knight's confrontation with The Enchantress in Specter of Torment, Propeller Knight is captured by the Mirror of Fate wreaking havoc. He awakes in the Colosseum with a headache and no recollection from before, believing it to be the consequence of some wild party. He sets to carve a path with his sword until he finds again his Flying Machine.
Reaching the Flying Machine's Sky Deck, the sky pirate encounters Tinker Knight who is both relieved to find a friendly face, and hopes to get out as well with his colleague's airship and plan. They partner for their next fight and meet again before the Mirror Chamber. There, the machinist starts doubting the sky captain's plan. They call out each other on their respective lack of solid planning, and their dispute degenerates into a fight. Propeller Knight wins and later shatters the Mirror of Fate, freeing himself from its twisted realms. The two knights later meet with each other on the real Flying Machine; Tinker Knight proposed him to test a highly experimental rocket engine-propelled frame for the flying knight's helmet. The sky pirate trusts in his colleague's plans and soars through the sky with the powerful invention, believing the Order of No Quarter is on the path of greatness.
In Shovel of Hope, Propeller Knight, knight of the Order of No Quarter, reigns supreme over the skies of the Valley with his Flying Machine and fleet. Shovel Knight confronts him on the ship's open air deck and is not amused by the charming antics of the sky pirate. Propeller Knight gives in to the seriousness of his adversary and fights him. Upon defeat, he drops down his rose.
After his defeat, they meet again when Shovel Knight drops down at the dining hall of the Tower of Fate, surrounded by the full knights of the Order of No Quarter, and rejoices at the prospect of a Battle Royale with the Blue Borrower. After his defeat, if Shovel Knight helps him climb back from the pit, Propeller Knight expresses his joy for the fight he just had. He even considers joining the adventurer on his quests if they can be as much entertaining.
In Plague of Shadows, Propeller Knight is instead confronted by his felon colleague Plague Knight. The sky pirate was informed of the alchemist's objective of collecting powerful essences, but is still disappointed in his lack of stylish entrance. Unfazed by the knight's jeers, he charges on and is eventually defeated. Upon defeat, he drops down his rose.
They meet again in the Tower's dining hall after Plague Knight unknowingly drops down in the middle of his former colleagues' banquet, which amuses Propeller Knight. After Shovel Knight crashes down on their diner party and is knocked out by the fall, he joins on his colleagues' revenge upon the rogue alchemist in a Battle Royale. He is eventually defeated once again and left to hang over a pit by an uncaring Shovel Knight, while Plague Knight makes his escape.
In Pocket Dungeon, Propeller Knight is one of the many knights who were trapped inside the titular artifact. His presence inside the puzzle box shaped its landscapes, adding the Flying Machine to the dungeon. He can be encountered randomly as a boss fight and recruited to Puzzle Knight's campsite.
Strategy[]
Propeller Knight has several different attacks. He will fly across the stage, make quick lunges with his sword, use his helmet to launch you into the air (and then attempt to impale you on his rapier on the way down), or try to blow you into the holes at the edge of the stage. After lowering his health, he will call in an airship to attack you. They first launch bombs at you, which he will then try to blow at you. You can knock the bombs into Propeller Knight, doing heavy damage. Upon losing more health, Propeller Knight will command the airship to launch two large cannonballs at the stage, breaking the platform into three segments and making positioning markedly more difficult.
Abilities[]
Pocket Dungeon[]
As a playable knight, Propeller Knight's main ability grants a +1 attack for each lone foe he defeats; however, Chains reset his attack power and deal to him 1 more damage than normal. This would naturally lead to generally avoid chaining units; however, doing so would result in a drastic decrease in the gem gain, resulting in having less resources necessary to buy useful things, such as Relics, making it necessary to find the right balance. Nevertheless, with the right strategy, Propeller Knight can use his ability to its fullest potential to reach absurd levels of attack power and deal massive damage, particularly while inside a boss arena, where he can even one-shot bosses.
His Refract Ability, Corkscrew Kick, lets him fly up; he then quickly dives into the first open space available above a unit in the selected column, damaging his foes like a normal attack. However, for the kick to work, both a unit and an open space above must be present, as the Corkscrew Kick requires a unit to pounce on, otherwise Propeller Knight will just end up at the bottom of the dungeon, or being unable to move at all if surrounded by too many enemies. The divekick can be slightly oriented towards either the left or right directions, making it possible to use it to either escape dangerous situations, or to quickly chase after slippery foes. Furthermore, his blade charges up in power after performing one attack in each one of the four directions; this makes the Corkscrew Kick more powerful, increasing its attack power of +1, and giving it piercing properties like a Spear. The Corkscrew kick is treated as a regular attack, meaning that Propeller Knight can take full advantage to the attack Relics, such as the Third Amulet or the Single Glove.
Joustus Deck[]
Propeller Knight | The Dinghy Dropper | Floundair | Goldome |
Planto | Hover Meanie | Floatsmall | Hoverhaft |
Hoverhaft | Hoverhaft | Floatsome | Blubber Meanie |
Blubber Meanie | Blubber Meanie | Bladescale | Bladescale |
Dialogue[]
Treasure Trove[]
Click to expand | ||||||||||||||||||
|
Spin-offs[]
Click to expand | ||||||||
|
Trivia[]
- Propeller Knight, Phantom Striker, and Mr. Hat are the only main characters in Shovel Knight to use a sword as a weapon.
- He is the only member of the Order of No Quarter who wields a sword as their weapon.
- In the credits of Plague of Shadows, he is seen wearing a tuxedo, making him one of two characters in Shovel Knight seen wearing an entirely different outfit, the other being Specter Knight (as Donovan).
- Interestingly, while in this outfit, his helmet lacks his signature propeller blades.
- Propeller Knight's design, dialogue, and fighting style are reminiscent of 18th century European military uniforms. His speech patterns and accent are French.
- Before his boss fight in Shovel of Hope, he calls Shovel Knight "petite". Although incorrectly agreed to the feminine form, it translates to "small " in French.
- Propeller Knight's weakness of "ridiculous accent" is a reference to the Frenchmen in Monty Python and the Holy Grail.
- In the French version of the game, Propeller Knight speaks in broken French, such as using incorrect determiners for certain words and sprinkling English words in his sentences.
Nomenclature[]
Language | Name | Meaning |
---|---|---|
English | Propeller Knight | - |
French | Propeller Knight | - |
Italian | Propeller Knight | - |
German | Propeller Knight | - |
Spanish | Propeller Knight | - |
Japanese | プロペラナイト puropera naito |
Propeller Knight |
Russian | Летучий рыцарь Letuchiy rytsar' |
Flying knight |
Brazilian-Portuguese | Propeller Knight | - |
Korean | 프로펠러 기사 peulopelleo gisa |
Propeller Knight |
Simplified Chinese | 旋翼骑士 xuányì qíshì |
Rotor Knight |
Traditional Chinese | 旋翼騎士 xuányì qíshì |
Rotor Knight |