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Relics are items for the playable knights to use in Shovel Knight Pocket Dungeon. While unique in each playthrough as the Relics, Arcana, Curios, and Heirlooms from Treasure Trove, these items are more akin to passive upgrades than alternate weapons.

Usage[]

In Pocket Dungeon, Relics function as upgrades. Each Relic can only appear once during a run. Any Relic obtained during a stage are kept for the next one. If a stage is failed or abandoned, or a run is successfully completed, all Relics are removed from the player's inventory. Specifically, once at the Camp, any Relic acquired during a run is lost, necessarily needing to re-purchase them again during the next Dungeon run in order to benefit of their effects a second time.

Chester and Glitzem stop offering Relics after having acquired 12, however, more can be acquired from other sources.

Relics should not be confused with Items, which instead to being passive upgrades are limited use only, usually by temporarily upgrading the default attack or being extra attacks.

Acquiring[]

During Runs[]

Relics can be bought with Gems from Chester during runs of the Pocket Dungeon. His shop can be found in a blue chest spawning in each stage, with the exception of the first and last ones. In each stage he is met, Chester offers three Relics chosen at random from a poll of possible choices. For each Relic the player acquired, the base price for all Relics throughout the run increases by Gems 1250 each, unless made cheaper by the Bountiful Bugle or some other modifiers.

Another way to acquire Relics is by meeting Glitzem, the friendly Wizzem running the Relic Chance Game in random side-rooms of the stages. For Gems 1000 per try, a random Relic can be won by chance. While there is a chance of acquiring Relics for a cheaper price than at Chester's, there is always a risk of wasting a vast sum of Gems too.

If many Hats are equipped, then there is a chance that Mr. Hat will appear as an optional boss encounter; defeating him will reward a random Relic. Speaking of Hats, some of them alter the way Relics are earned, such as making them cheaper, more expensive, transforming them in Time Capsules etc. In particular, the Present Hat will grant a free Relic at the beginning of each stage.

Lastly, the first and third Shrine always offer 1 Relic for free among two randomly selected.

The Quandary Sage is the only playable character that cannot equip Relics under any circumstances, not being able to even acquire them.

At the Camp[]

At the Camp, Chester offers to unlock new Relics. Any Relic bought at the Camp is then added to the poll of possible Relics that can appear in the Pocket Dungeon. Unlike the first type of purchase, this one is permanent on the player's profile.

Like in his shop in the Pocket Dungeon, Chester always offers up to 3 different Relics. However, it will always be the same three unless the player buys one. When that happens, another Relic is made available the next time the player visits the Camp (after exiting a Run or restarting the game). Which Relic appear next is determined by their order on in the Guidebook and as seen in the section below.

List of all Relics[]

Main Game[]

Name Camp Price Base Dungeon Price Description
Meal Ticket N/A Gems 6000 +2 HP.
Premium Meal Ticket N/A Gems 8000 +3 HP.
Diamond Dust N/A Gems 8000 +Item damage and durability.
Obsidian Drill N/A Gems 6000 Extra damage to all blocks
Snoutin' Charm N/A Gems 6000 Find Gems in blocks.
Shockproof Socks N/A Gems 6000 Resists electric damage. +1 damage every 10 steps.
Fizzle Wand N/A Gems 6000 Leaves a fire trail.
Bomb Seed Bag N/A Gems 6000 Find more Bombs + bomb resistance.
Nimbus Balloon N/A Gems 6000 Hover over hazards
Potion Napkin N/A Gems 4000 Potions won't chain.
Dynamallet N/A Gems 6000 Your next Chain explodes. Recharges when opening chests.
Power Pail N/A Gems 8000 +1 damage at max Gem Meter.
Desperation Talon N/A Gems 6000 At 1 HP, fatal blows recover 2 HP.
Gem Chain N/A Gems 6000 More Gems from Chains.
Gem Beet N/A Gems 6000 Slows down Gem Meter depletion and slain foes grants more Gem Meter.
Gold Leaf Clover Gems 8000 Gems 8000 Find rarer items.
Swift Dagger Gems 10000 Gems 12000 First strikes do +1 damage
Third Amulet Gems 16000 Gems 8000 +1 damage every 3rd hit to same foe.
Single Glove Gems 16000 Gems 8000 +1 damage to lone foes.
Divine Liquid Gems 12000 Gems 6000 +1 damage to Undead. 8+ Chains recover all health.
Five String Gems 30000 Gems 10000 +1 damage every fifth hit.
Fenix Feather Gems 30000 Gems 10000 Revive after defeat, once.
Chronos Glass Gems 24000 Gems 6000 Freezes time on room enter or when board is nearly full.
Too Big Bomb Gems 40000 Gems 10000 Bigger Bomb explosions.
Toad Totem Gems 40000 Gems 10000 Attacks poison foes.
Mentor Manual Gems 32000 Gems 8000 Fewer slain foes required to see exit.
Fury Horns Gems 50000 Gems 10000 +1 Damage after fatal blows to chains.

Puzzler's Pack DLC[]

While these Relics were added with the Puzzler's Pack DLC, they do count towards the Feats Fully Stocked, Reliquary, and Purist.

Name Camp Price Base Dungeon Price Description
Zesty Slice Gems 36000 Gems 6000 Potions heal one extra HP.
Chester's Chart Gems 39000 Gems 9000 Finds an extra chest every stage.
Super Skeleton Key Gems 37000 Gems 7000 Permanent key to open all locks. Keys will burst when bumped.
Ram Rod Gems 38000 Gems 8000 Move twice in the same direction to deal more damage. Effect wears off when changing direction or idling.
Conjuring Cupcake Gems 36000 Gems 6000 Some blocks are cake and heal for 1HP. Heal does not stack.
Underdog Collar Gems 37000 Gems 7000 Extra damage when surrounded.
Coin of Carnage Gems 36000 Gems 6000 Sometimes attacks will deal +1 damage.
Coin of Cover Gems 36000 Gems 6000 Sometimes blocks damage when attacking a foe.
Bountiful Bugle Gems 35000 Gems 5000 Relics are cheaper. Bump the bugle to reroll relics in shops once per stage.
Time Capsule Gems 35000 Gems 5000 Transforms into a random relic next stage.

Paradox Pack DLC[]

While these Relics were added with the Paradox Pack DLC, they do count towards the Feats Fully Stocked, Reliquary, and Purist.

Name Camp Price Base Dungeon Price Description
Pocket Portal Gems ? Gems 7000 Walk out of bounds and loop to the other side.
Boomback Jar Gems ? Gems 7000 When hit by an explosion, trigger a counter explosion. Can't die to explosions.
Wicked Whetstone Gems ? Gems 8000 Hit a block to boost the damage of your next attack.
Frosty Fauld Gems ? Gems 8000 After taking damage 5 times, your next attack will freeze surrounding units
Thorny Tambourine Gems ? Gems 10000 Press [TurboButton] to skip two turns, boosting the damage of your next attack.
Hearty Wandy Gems ? Gems 9000 Unleash a short beam when attacking foes at full HP.

Tief's Relics[]

Introduced in the Paradox Pack DLC, Tief's shady shop can sometimes appear as a sideroom during runs of the Pocket Dungeon, where he sells exclusive "Relics". These are not required to be unlocked to appear. Also unlike Chester, Tief does not provide further explanation on these Relics' use.

Name Base Dungeon Price Description
Lumber Gems ? Any normal Relic that Tief may sell also give seemingly useless Lumber pieces. Obtaining all of the 3 different pieces, however, makes Lumber Knight spawn in dungeons.
Meal Coupon Gems ? +1 HP.
Swift Stick Gems ? +1 damage on first hit. Doesn't chain.
Toad Tadpole Gems ? Attacks poison foes. Doesn't chain.
Dubious Dust Gems ? +Item damage, less durability.
Cheater Manual Gems ? Shorter Levels, fewer chests.
Apple Gems ? +5 HP. Loses 1 HP after each level.
Cube of Lumbrix Gems ? Removes Lumber relics from your inventory.
Scholar's Sextant Gems ? Chests appear earlier.
Painter Kit Gems ? Coats your armor with paint. Reduces damage received. The color Palette changes in each level.
Portal Tracker Gems ? Find more Room Portals.

Trivia[]

  • The Relics Tief sells are either bundled with Lumber pieces, completely useless if not collected them all, lesser or counterfeited versions of existing Relics, or items he stole from Puzzle Knight's hidden workshop in the Camp.

See Also[]

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