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The Shoulder Bash is a forward attack that produce a dash, including while airborne; furthermore hitting an enemy, a rough wall, or any object this way will send him into a twirl in which he can bounce off enemies and destroy dirt blocks like the Shovel Drop. however, this action seems to be manually controlled.
The bash can be canceled into a roll by pressing the attack button. when this is done, King Knight will not perform a jump upon hitting a wall, enemies, or other objects King Knight can jump on, yet still destroy blocks and damage enemies. The player can purchase an upgrade to the roll, called the Blast Roll, that improves its power if done at the last second.
The Spin can also be upgraded to send sparks to both sides of King Knight if he lands on ground while at full health, called the Impact Sparks. These sparks can damage enemies but not break blocks.
- The Shoulder Bash and his twirling aftereffect are one of the four core movement mechanics around which the level design specific for the campaign it appears in is build upon, in this case King of Cards. The others are the Shovel Drop, the Bomb Burst and the Dash Slash.
- The Shoulder Bash bears resemblance to the signature move of Wario, as seen in Super Mario Land 3: Wario Land and the Wario Land series.
- Unlike said move, King Knight's does not tear through several blocks and cannot be held indefinitely.